BearishSun
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e9e45b6d6b
Added UV to full screen quad
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10 yıl önce |
BearishSun
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3882f40373
Added bounds meshes to lights in the renderer
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10 yıl önce |
BearishSun
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0ddc6c09b5
Working on new UI
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10 yıl önce |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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10 yıl önce |
Marko Pintera
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42f50ced62
Added C# Renderable and Mesh interfaces
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10 yıl önce |
Marko Pintera
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e77069ae0e
Removed CoreObjectCore::destroy and using destructor instead
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11 yıl önce |
Marko Pintera
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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11 yıl önce |
Marko Pintera
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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11 yıl önce |
Marko Pintera
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0678fdcf36
Better names for some Mesh methods
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11 yıl önce |
Marko Pintera
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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11 yıl önce |
Marko Pintera
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 yıl önce |
Marko Pintera
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97744d0baf
A lot more renderer and proxy refactoring
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11 yıl önce |
Marko Pintera
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d2ac914abc
WIP renderer refactor
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11 yıl önce |
Marko Pintera
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9218102124
MeshProxy -> MeshRenderData and other minor changes
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11 yıl önce |
Marko Pintera
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4101088f37
Massive refactor due to work on Renderer
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11 yıl önce |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 yıl önce |