BearishSun
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70d6e36394
Preparing documentation for Doxygen generation
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hace 10 años |
BearishSun
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8a20899902
More work on preparing documentation for doxygen generation
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hace 10 años |
BearishSun
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2fd89957eb
Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP)
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hace 10 años |
BearishSun
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caabd3721e
Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations
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hace 10 años |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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hace 10 años |
Marko Pintera
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6b920a90d8
- Moved all shaders to BSL
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hace 10 años |
Marko Pintera
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eb609f487a
When blocking for resource load optionally wait for dependencies too
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hace 11 años |
Marko Pintera
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2026432fe7
Add core object dependencies
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hace 11 años |
Marko Pintera
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1039be94b5
Added IResourceListener to properly handle async resource loading and notifying the core thread
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hace 11 años |
Marko Pintera
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4fdb3da864
Made Pass/Shader/Technique immutable
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hace 11 años |
Marko Pintera
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5251cd9fa3
More work on Material refactor. Moved template implementations to source files for better clarity.
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hace 11 años |
Marko Pintera
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f7a076ff3c
Pass and Technique refactor
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hace 11 años |
Marko Pintera
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0e027b8351
Scene picking WIP (untested)
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hace 11 años |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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hace 11 años |