Commit History

Autor SHA1 Mensaxe Data
  BearishSun 3bd0a6c6a0 Reintroduced circular reference search for RTTI %!s(int64=10) %!d(string=hai) anos
  BearishSun a3cc2221ca Record SO transform and active state in prefab-diff %!s(int64=10) %!d(string=hai) anos
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved %!s(int64=10) %!d(string=hai) anos
  BearishSun 9c5289c21e PrefabDiff game object handle search no longer uses RTTI to determine field types since they might be incorrect because prefab diffs are not necessarily constructed according to RTTI %!s(int64=10) %!d(string=hai) anos
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
  Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff %!s(int64=10) %!d(string=hai) anos