Marko Pintera
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71598ef68e
Add "transparent" flag to shaders
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10 лет назад |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
Marko Pintera
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ecfe9ff397
Project library dependant resource import (untested)
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10 лет назад |
Marko Pintera
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d0793ab046
Shader default values (untested)
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10 лет назад |
Marko Pintera
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9e5b116ee1
Making sure scene grid renders after all objects so its depth is valid
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10 лет назад |
Marko Pintera
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4fdb3da864
Made Pass/Shader/Technique immutable
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11 лет назад |
Marko Pintera
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c256b7e5d5
Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems
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11 лет назад |
Marko Pintera
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9cda2de55c
Added renderer semantics and render queue options to shader
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11 лет назад |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 лет назад |