BearishSun
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2fd89957eb
Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP)
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10 年之前 |
BearishSun
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caabd3721e
Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations
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10 年之前 |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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10 年之前 |
Marko Pintera
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2026432fe7
Add core object dependencies
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11 年之前 |
Marko Pintera
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b55e52c112
Camera & Viewport refactored and working somewhat (fixes and re-test needed)
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11 年之前 |
Marko Pintera
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ff8ed9021c
Refactored Renderable into RenderableHandler
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11 年之前 |
Marko Pintera
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 年之前 |
Marko Pintera
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547d3f9c59
Added root finding code to Math
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11 年之前 |
Marko Pintera
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492ad2cac2
Major RenderTarget refactor to separate sim and core thread functionality
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11 年之前 |
Marko Pintera
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3d1ffd9d09
Update scene view render target size whenever the view size changes
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11 年之前 |
Marko Pintera
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90e94fb9b2
Fixed issue with HString parameter placement
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11 年之前 |
Marko Pintera
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8c5ffb497d
Various fixes in order to get example model to render
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11 年之前 |
Marko Pintera
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a780583d43
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine
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11 年之前 |
Marko Pintera
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4101088f37
Massive refactor due to work on Renderer
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11 年之前 |
BearishSun
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cf60b3980a
More documentation
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11 年之前 |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 年之前 |