Marko Pintera
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fedd162d57
Various bug fixes relating to new project loading system:
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10 years ago |
Marko Pintera
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9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
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10 years ago |
Marko Pintera
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3aa329733b
Assembly refresh (WIP - Does not run)
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11 years ago |
Marko Pintera
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d61a7ecffd
A lot more work on C# scene window
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11 years ago |
Marko Pintera
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49c177131f
Added tracking of editor widget focus and a way to transform screen to widget coordinates
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11 years ago |
Marko Pintera
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e4d4e884c9
Handle abort signal instead of exit
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11 years ago |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
Marko Pintera
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 years ago |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
Marko Pintera
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ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
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11 years ago |
Marko Pintera
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6509cf4a7a
Creating EditorWindow from C# works
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11 years ago |
Marko Pintera
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b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
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11 years ago |