BearishSun
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 vuotta sitten |
BearishSun
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4e19a3d470
Added another pass to handle rendering so the resulting texture can be used for transparent GUI
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10 vuotta sitten |
BearishSun
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 vuotta sitten |
BearishSun
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 vuotta sitten |
BearishSun
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eea035e168
Documentation
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10 vuotta sitten |
BearishSun
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 vuotta sitten |
BearishSun
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 vuotta sitten |
Marko Pintera
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fedd162d57
Various bug fixes relating to new project loading system:
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10 vuotta sitten |
Marko Pintera
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f12949f26d
Documentation
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10 vuotta sitten |
Marko Pintera
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246f5b3acb
Added better handle/gizmo shaders
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10 vuotta sitten |
Marko Pintera
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2ed4268993
Added a priority to call custom render callbacks
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10 vuotta sitten |
Marko Pintera
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2ba6cb589b
Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs
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11 vuotta sitten |
Marko Pintera
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3f94468a9f
Material refactor WIP, it compiles
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11 vuotta sitten |
Marko Pintera
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b55e52c112
Camera & Viewport refactored and working somewhat (fixes and re-test needed)
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11 vuotta sitten |
Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 vuotta sitten |
Marko Pintera
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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11 vuotta sitten |
Marko Pintera
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d5d2171319
Added C# PixelData
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11 vuotta sitten |
Marko Pintera
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80fec94568
Refactored sliders to better accomodate snapping and fixed slider size
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11 vuotta sitten |
Marko Pintera
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298de470a6
Refactored draw helper so it can sort meshes based on distance from camera
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11 vuotta sitten |
Marko Pintera
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d231b89e53
Fixed OpenGL texture binding
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11 vuotta sitten |
Marko Pintera
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a328c6e377
OpenGL render texture depth buffer is properly hooked up
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11 vuotta sitten |
Marko Pintera
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03c59e1b03
Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done
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11 vuotta sitten |
Marko Pintera
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e6275065f4
Work on handles (WIP)
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11 vuotta sitten |