BearishSun
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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10 years ago |
BearishSun
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ec82c8e6fd
Split SceneViewHandler into different types to allow better granularity as to where they're used
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10 years ago |
BearishSun
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 years ago |
BearishSun
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
BearishSun
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520a45814e
Modified SceneGrid rendering so it doesn't use the sim thread render callback
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10 years ago |
Marko Pintera
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1fa051f852
Documentation
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10 years ago |
Marko Pintera
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baa64d1449
Documentation
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10 years ago |
Marko Pintera
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3270121b9d
Better scene grid shader/rendering + selection rendering
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10 years ago |
Marko Pintera
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46eb1edb0f
WIP Scene window
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11 years ago |
Marko Pintera
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630f8908a3
Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms
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11 years ago |
Marko Pintera
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80fec94568
Refactored sliders to better accomodate snapping and fixed slider size
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11 years ago |
Marko Pintera
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17d906d731
SceneGrid renders (but doesn't look pretty)
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11 years ago |
Marko Pintera
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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11 years ago |