BearishSun
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9e47583803
Fixed memory corruption issue when reading vertex data from MeshData
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10 anos atrás |
BearishSun
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62f5104652
Undo/redo command for breaking prefabs added
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10 anos atrás |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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10 anos atrás |
Marko Pintera
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d0c5ecfb11
Global frame alloc
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10 anos atrás |
Marko Pintera
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1076f0124b
DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation
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10 anos atrás |
Marko Pintera
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deaf32cf4f
Generate tangents for quaternion animation curves during FBX import
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10 anos atrás |
Marko Pintera
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4347837545
Added tangent and normal generation for meshes
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10 anos atrás |
Marko Pintera
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41081c5120
FBX animation curve import WIP
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10 anos atrás |
Marko Pintera
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78764c9a30
FBX animation import (WIP)
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10 anos atrás |
Marko Pintera
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120caac66e
Added FBX import for bones and bone influences (skin)
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10 anos atrás |
Marko Pintera
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40ca21f0e1
Added FBX blend shape import
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10 anos atrás |
Marko Pintera
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401f7c96bf
Added import scale to fix importer
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10 anos atrás |
Marko Pintera
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a643070792
Refactored and improved FBX importer
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10 anos atrás |
Marko Pintera
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1b1895f796
WIP VisualStudio project syncing
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10 anos atrás |
Marko Pintera
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c449f37a13
Added ability to set up custom meta-data per resource
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11 anos atrás |
Marko Pintera
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82a6817efd
FBX importer fixed and working
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11 anos atrás |
Marko Pintera
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4101088f37
Massive refactor due to work on Renderer
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11 anos atrás |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 anos atrás |