BearishSun
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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b5bfb88590
Resource handle refactor complete
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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ab1231720c
Use separate debug and release assemblies when building
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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991d3aa857
When building only one icon is required
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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625b2afd34
Build systems appears functional
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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06e03f1239
Bulk of work on the build system
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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97730cb3c5
Added new platform options to the build system
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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7c655205d8
Added icons to windows platform info
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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558bba0c05
Added runtime script compiling (untested)
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%!s(int64=10) %!d(string=hai) anos |