BearishSun
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95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
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10 jaren geleden |
BearishSun
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e92ee3b052
IsPlaying/IsPaused/FrameStep interface exposed to API
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10 jaren geleden |
BearishSun
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50809f77d2
Library window rename box is now more likely to be able to fit all text
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10 jaren geleden |
BearishSun
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043d254cb5
ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call
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10 jaren geleden |
BearishSun
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3209476868
Save project on editor exit
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10 jaren geleden |
BearishSun
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7729dfa933
Load assemblies from memory so that their files aren't locked and can be replaced by the compiler
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10 jaren geleden |
BearishSun
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d3b00942e8
In-editor compilation
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10 jaren geleden |
BearishSun
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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10 jaren geleden |
BearishSun
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a74ef4d6f8
Fixed a recently introduced resource loading issue
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10 jaren geleden |
BearishSun
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724442dc25
Text rendering will no longer move a word to a newline if that means leaving the current line empty
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10 jaren geleden |
BearishSun
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c4e5e86f41
Added a (still unused) "disabled" flag to GUIElement
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10 jaren geleden |
BearishSun
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1091551099
Added enable/disable functionality for GUI elements (WIP)
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10 jaren geleden |
BearishSun
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cc9c391d97
Documentation
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10 jaren geleden |
BearishSun
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bf5674890d
Refactoring library window
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10 jaren geleden |