Historia zmian

Autor SHA1 Wiadomość Data
  BearishSun 92f409a13d Fixed a crash when reading non-top mip level from a texture 10 lat temu
  BearishSun 05adde1dae Fixed bound calculations for renderables with no meshes 10 lat temu
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build 10 lat temu
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 lat temu
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components 10 lat temu
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet 10 lat temu
  BearishSun e4192cbdca Renderable inspector will now properly update renderable material 10 lat temu
  BearishSun 4511ec8735 Renderable inspector (not tested) 10 lat temu
  BearishSun 1f31bf9385 Documentation 10 lat temu
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 lat temu
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces 10 lat temu