BearishSun
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36c337549c
Changing license to LGPL
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10 年之前 |
BearishSun
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13a4ef7706
Changing license to LGPL
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10 年之前 |
BearishSun
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761e9e8511
Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture
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10 年之前 |
BearishSun
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dab2b32982
Scene view frame object functionality
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10 年之前 |
BearishSun
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1c17be6581
Moved everything to VS 2015
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10 年之前 |
BearishSun
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7b9fe8d212
Albedo rendering in the deferred renderer working
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10 年之前 |
BearishSun
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 年之前 |
BearishSun
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7ea46601de
Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle
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10 年之前 |
BearishSun
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6578ed3a63
When renaming game objects during prefab diff, properly rename all objects
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10 年之前 |
BearishSun
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ceb1efeb29
Cleaned up unit tests so they don't leave any junk around
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10 年之前 |
BearishSun
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2116ef0d9f
Added a simpler way to specify renderer materials
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10 年之前 |
BearishSun
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c5349658df
Logic for new drop down box style
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10 年之前 |
Marko Pintera
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71bf18cd5c
Updated readme
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10 年之前 |
Marko Pintera
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6e07e7bd02
Refactored managed serialization so objects can be in serialized format without a backing managed instance
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10 年之前 |
Marko Pintera
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7798f0d4a7
Various ProjectWindow fixes, mostly relating to drag and drop functionality
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10 年之前 |
Marko Pintera
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4eabf803fd
Updated readme
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10 年之前 |
Marko Pintera
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570f09de12
Repositioned example GUI elements
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11 年之前 |
Marko Pintera
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6ea3180c2b
Removed hardcoded DirectX SDK paths
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11 年之前 |
Marko Pintera
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becb8d0082
Easier importer and resources interface
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11 年之前 |
Marko Pintera
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fdc6548331
Updated readme
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11 年之前 |
Marko Pintera
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c92eef2c8a
Updated readme
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11 年之前 |
Marko Pintera
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74bab382f1
Updated readme
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11 年之前 |
BearishSun
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0f8c90d9da
Create README.md
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11 年之前 |