Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 6b8cb68575 Updated GUIFoldout with sub styles, renamed it to GUIComponentFoldout and added a way to change its contents há 11 anos atrás
  Marko Pintera 1d5fdd56a3 Added GameObjectField C# há 11 anos atrás
  Marko Pintera b0236b0eb1 Added support for GUI sub-styles há 11 anos atrás
  Marko Pintera 4c40536bdd Foldout has label há 11 anos atrás
  Marko Pintera eee0e6bbf4 GUIPanelContainer used in C# and working há 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely há 11 anos atrás
  Marko Pintera e73983da31 Moved everything to new Path system há 11 anos atrás
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost há 11 anos atrás
  Marko Pintera abb34d4a59 Better looking input box há 11 anos atrás
  Marko Pintera 33145efdd1 Added WIP GameObjectField há 11 anos atrás
  Marko Pintera 9f2663102e Added Foldout GUI component há 11 anos atrás
  Marko Pintera ef90dfe7e7 Added Color field há 11 anos atrás
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe há 11 anos atrás