Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun f70ad040e9 Various fixes related to GUI array: há 10 anos atrás
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations há 10 anos atrás
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working há 10 anos atrás
  BearishSun ea3f78e205 Icon injection into .exe (WIP) há 10 anos atrás
  BearishSun f514a09514 Fix an issue where project was saved after unload há 10 anos atrás
  BearishSun 2536cc0898 Moving the data folder next to /bin so it makes sense when editor installation is available há 10 anos atrás
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore há 10 anos atrás
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names há 10 anos atrás
  BearishSun c369197bb8 Fixed an issue where event connections weren being properly released in some cases há 10 anos atrás
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated há 10 anos atrás
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: há 10 anos atrás
  Marko Pintera 69f264dc21 Better looking project window há 10 anos atrás
  Marko Pintera 6b2f3221c5 Added a method for creating a new project há 10 anos atrás
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload há 10 anos atrás
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) há 10 anos atrás
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings há 10 anos atrás
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone há 10 anos atrás
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library há 10 anos atrás
  Marko Pintera 3187a5f447 Hook up light updates in renderer core há 10 anos atrás
  Marko Pintera 2c35a0c825 Removed all the unused allocators há 10 anos atrás
  Marko Pintera e8ef106115 Scene tree view features (untested) há 10 anos atrás
  Marko Pintera ddef406ac9 C# profiler overlay há 10 anos atrás
  Marko Pintera baa64d1449 Documentation há 10 anos atrás
  Marko Pintera dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects há 10 anos atrás
  Marko Pintera 10657f775c Added proper names for C# editor windows há 10 anos atrás
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders há 10 anos atrás
  Marko Pintera 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 há 10 anos atrás
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown há 10 anos atrás
  Marko Pintera 401f7c96bf Added import scale to fix importer há 10 anos atrás
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen há 10 anos atrás