Commit History

Autor SHA1 Mensaxe Data
  BearishSun 7a6945b210 Added ScriptCode inspector %!s(int64=10) %!d(string=hai) anos
  BearishSun 2b4dca6e54 Added toolbar buttons and various editor icons %!s(int64=10) %!d(string=hai) anos
  BearishSun 6248cf4f7f Documentation %!s(int64=10) %!d(string=hai) anos
  BearishSun 0b330761b8 Top level menu items are not properly ordered %!s(int64=10) %!d(string=hai) anos
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene %!s(int64=10) %!d(string=hai) anos
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window %!s(int64=10) %!d(string=hai) anos
  BearishSun f514a09514 Fix an issue where project was saved after unload %!s(int64=10) %!d(string=hai) anos
  BearishSun 1116d5ba54 Modal windows are no longer persistent in order to solve issues with assembly refresh %!s(int64=10) %!d(string=hai) anos
  BearishSun c369197bb8 Fixed an issue where event connections weren being properly released in some cases %!s(int64=10) %!d(string=hai) anos
  BearishSun 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one %!s(int64=10) %!d(string=hai) anos
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 6b2f3221c5 Added a method for creating a new project %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 200ca8179a WIP project window %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ba56c82eba When loading a new scene by double clicking an entry in project window, check if we want to save existing %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform %!s(int64=10) %!d(string=hai) anos
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 087cb42638 Added menu items for builtin components %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 8eddad13d2 Added shortcuts for view/move/rotate/scale scene tools %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ddef406ac9 C# profiler overlay %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fa5e36a9fe Fixing incorrect normals with disc slider %!s(int64=10) %!d(string=hai) anos
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely %!s(int64=10) %!d(string=hai) anos
  Marko Pintera d8f42b37eb Properly cleaning up scene on shutdown %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus %!s(int64=10) %!d(string=hai) anos
  Marko Pintera f85cceb27d Add basic level load/save method %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown %!s(int64=10) %!d(string=hai) anos