Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 32ed0bb976 Refactored ResourceHandle a bit to make it easier to understand and use пре 12 година
  Marko Pintera 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking пре 12 година
  Marko Pintera b1f9869f71 GUI rendered to render texture had written alpha, which made the render texture blend with the background, which is wrong пре 12 година
  Marko Pintera 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared пре 12 година
  Marko Pintera e9450917c1 ProfilerOverlay method actually gets called (not tested with data yet) пре 12 година
  Marko Pintera d65fbbfe0e Moved Cursor and WindowEventUtilities to the new Platform class пре 12 година
  Marko Pintera 07b6d5d4ef A lot more work on title bar drag and drop (currently not functional) пре 12 година
  Marko Pintera 9d279ed662 Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count. пре 12 година
  Marko Pintera c8d859fa7b Tested and fixed normalized and pixel coordinates пре 12 година
  Marko Pintera bf4d036b47 Added debug draw timeout, 2D/3D materials пре 12 година
  Marko Pintera 8e6c86a166 added DX9 and GL debug draw shaders пре 12 година
  Marko Pintera 545fa74084 First steps with the DebugDraw system пре 12 година
  Marko Pintera 1265f65506 Reorganized how renderer works (using RenderOperations) пре 12 година
  Marko Pintera 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport пре 12 година
  Marko Pintera f49f30f089 DX11 clearing render target sub-area works пре 12 година
  Marko Pintera 7d2fed1ebb Sub-render target clear works on DX9 and GL пре 12 година
  Marko Pintera 7e61e8215e GUIViewport works пре 12 година
  Marko Pintera 4053fb5da8 Added GUIVIewport code (untested) пре 12 година
  Marko Pintera 41845e2059 Bindable RenderTexture working for DX9 пре 12 година
  Marko Pintera 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" пре 12 година
  Marko Pintera 96900c0d9f Some deleted files I forgot to check in пре 12 година
  Marko Pintera cb10df23fe Getting render target bindings to work so it shows up in GUI пре 12 година
  Marko Pintera 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) пре 12 година
  Marko Pintera 255648d6c9 Added a main editor window пре 12 година
  Marko Pintera ad49ed2913 Initial work on the dock manager пре 12 година
  Marko Pintera 5c1863956d Added toggle groups (i.e. radio buttons) пре 12 година
  Marko Pintera 746c64ab6c Editor windows get properly released on application exit пре 12 година
  Marko Pintera 4eefb96dec First step of refactoring EditorWindow into separate widget, widget container and window classes (PART 1) пре 12 година
  Marko Pintera df62820663 Starting work on scroll bars пре 12 година
  Marko Pintera 1c77359dc5 Fixed DX11 resize пре 12 година