BearishSun
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572ae23b94
Bugfix: OpenGL render system no longer checks for GL_ARB_geometry_shader4 extension, as the core geometry shader is assumed to be always present
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преди 8 години |
BearishSun
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92155445c4
Bugfix: Properly bind all slices of a 3D texture when performing image read/write in OpenGL, as suggested by @w-flo
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преди 8 години |
BearishSun
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631d3a29c2
Bugfix: Depth clamping is no longer incorrectly enabled when using OpenGL
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преди 8 години |
BearishSun
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678d63876a
Bugfix: Fixing an issue that would crash Banshee when ran under RenderDoc with OpenGL enabled
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преди 8 години |
BearishSun
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b9a107bd99
Bugfix: Object picking in editor scene view now works properly on OpenGL
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преди 8 години |
BearishSun
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917828e246
Bugfix: Fix crash on shutdown during OpenGL context deletion
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преди 8 години |
BearishSun
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ffc2208374
Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions)
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преди 8 години |
BearishSun
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5d331c2f55
Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state
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преди 8 години |
BearishSun
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37d256d01f
Feature: OpenGL render API can now work with older OpenGL versions, including OpenGL 4.1 and partial support for OpenGL ES
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преди 8 години |
BearishSun
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ea824d8abe
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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преди 8 години |
BearishSun
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79b973bc30
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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преди 8 години |
BearishSun
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ed9cb44dc2
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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преди 8 години |
Marko Pintera
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78f89c68ac
WIP: Linux port
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преди 8 години |
Marko Pintera
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eb86ee0346
WIP: Linux port
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преди 8 години |
BearishSun
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baa1e0d7de
WIP: Linux port
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преди 8 години |
BearishSun
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266484ff97
WIP: Linux port
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преди 8 години |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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преди 8 години |