Commit Verlauf

Autor SHA1 Nachricht Datum
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore vor 11 Jahren
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs vor 11 Jahren
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
  Marko Pintera d61a7ecffd A lot more work on C# scene window vor 11 Jahren
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly vor 11 Jahren
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates vor 11 Jahren
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" vor 11 Jahren
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely vor 11 Jahren
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine vor 11 Jahren
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization vor 11 Jahren
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works vor 11 Jahren
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 11 Jahren