BearishSun
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c32fc1fb57
Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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ab1fe95dc9
Added root motion property to animation clip and mesh import options
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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9d909059b1
Animation clip now stores sample rate so animation editor can properly set it on load
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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40a9a03be0
Animation editor load/save from/to animation clip implemented
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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773d549e57
Added basic support for animation events
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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b5b2b76c83
Added a way to set and retrieve animation curves to AnimationClip in C#
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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a774a03552
AnimationClip foundation
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%!s(int64=9) %!d(string=hai) anos |