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BansheeEngine
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BearishSun
ecb34ab114
Render window positioning x/y coordinates weren't being consistent
10 anni fa
BearishSun
1c17be6581
Moved everything to VS 2015
10 anni fa
BearishSun
95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
10 anni fa
BearishSun
f9376590d8
OpenGL render window now uses the common Win32Window
10 anni fa
BearishSun
7d97de6dda
Renamed OpenGL Win32Window since a more general Win32Window class was added
10 anni fa