Historique des commits

Auteur SHA1 Message Date
  BearishSun e7cfefe9ee Added copyright notices to all files il y a 10 ans
  BearishSun 0b88b5cbf6 Light radius now depends on intensity (physically correct way) il y a 10 ans
  BearishSun e2e3207c14 Work on spot light: il y a 10 ans
  BearishSun dafc253aca Camera & Light can now be activated/deactivated il y a 10 ans
  BearishSun 7d7abe6999 Added the ability to bind a depth texture both for testing and reading from shader il y a 10 ans
  BearishSun e81f552e28 Added gizmos for the Light component il y a 10 ans
  BearishSun 27da749c51 More work on improving the documentation il y a 10 ans
  BearishSun c580127a4b Scene axes handle WIP il y a 10 ans
  BearishSun 0fa957c38c Added rendering for spot light geometry in the light pass shader il y a 10 ans
  BearishSun 6487e23cb7 Finished code for rendering a full-screen quad il y a 10 ans
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them il y a 10 ans
  BearishSun a50dc98156 Added a way to manually and easily construct GPU parameter block buffers il y a 10 ans
  BearishSun 8ebe56831a Setting up light rendering parameters (WIP) il y a 10 ans