Commit History

Author SHA1 Message Date
  Marko Pintera 5bf23618b8 Text material resolution now gets set dynamically 12 years ago
  Marko Pintera 973145efa6 Tested text word wrap and alignment 12 years ago
  Marko Pintera c1aeb526d6 More mem alloc changes 12 years ago
  Marko Pintera ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 12 years ago
  Marko Pintera 4c253b1b1a Renamed GameObject -> SceneObject 12 years ago
  Marko Pintera 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 12 years ago
  Marko Pintera b75ee7ad4a GameObjects now use handles 12 years ago
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles 12 years ago
  Marko Pintera b914b9434f First batch of memory allocator porting from new/delete 12 years ago
  Marko Pintera dd1bf27377 Labels render properly using GUI system 12 years ago
  Marko Pintera ddd17628eb Added overlays that will make 2D rendering easier 12 years ago
  Marko Pintera 9476a511d7 More work on GUI 12 years ago
  Marko Pintera d8fdf8d81c A bunch of WIP GUI elements added 12 years ago