Commit History

Author SHA1 Message Date
  Marko Pintera 5c1037f02c More resource ref changes 13 years ago
  Marko Pintera dee589d88e Async loading tested 13 years ago
  Marko Pintera 8e4d885080 More resource async loading work 13 years ago
  Marko Pintera dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 years ago
  Marko Pintera c4b88fc22f Resource metas 13 years ago
  Marko Pintera d0f2212f2a Resource meta files 13 years ago
  Marko Pintera c5c0aca2dc Added RTTI for shader programs 13 years ago
  Marko Pintera ffac13bf53 Better dealing with ResourceRef and ResourceRef RTTI 13 years ago
  Marko Pintera 813fc059a9 Basic Material works 13 years ago
  Marko Pintera 0cc7f8c5d7 Ignoring some directories 13 years ago
  Marko Pintera 7f49bdd956 Forward renderer 13 years ago
  Marko Pintera c1b924eaaf Serialization takes care of serializing base classes 13 years ago
  Marko Pintera dc03bff18f Before getting ready to solve derived class serialization issues 13 years ago
  Marko Pintera 7052e68acf Removed default GpuParams 13 years ago
  Marko Pintera b51882b16c Re-enabled save/load for resources 13 years ago
  Marko Pintera 288f2f37e7 Resource references 13 years ago
  Marko Pintera 6f9755d324 We can now set params through Material and apply the material 13 years ago
  Marko Pintera 339335ef7f Ability to set textures in gpu params 13 years ago
  Marko Pintera b5a2694499 Fixing a crash with D3D9 13 years ago
  Marko Pintera 9fff9bad3e Samplers get enumerated as shader parameters 13 years ago
  Marko Pintera 12b3f490bc More material and renderer stuff 13 years ago
  Marko Pintera 1b2dafa7c1 Removed auto params 13 years ago
  Marko Pintera 71c60add08 Shaders/Materials 13 years ago
  Marko Pintera 93e2676b37 RenderManager initial work 13 years ago
  Marko Pintera 5f93eb1683 Remaining files after adding OIS and timers 13 years ago
  Marko Pintera d71ac4d2a8 OIS works 13 years ago
  Marko Pintera 3a33dcbc18 OIS set up but not working 13 years ago
  Marko Pintera 62cc09827b Time 13 years ago
  Marko Pintera 47e9c237a2 All meshes for an FBX file are imported 13 years ago
  Marko Pintera 5ecd9e8535 Moved projects to ASCII encoding 13 years ago