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c1b924eaaf
Serialization takes care of serializing base classes
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bc4b1b0d9a
Mesh save/load works
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6b543d1fae
RTTI newObject now returns a shared ptr
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be9a1abb9e
Serialization stores (and automatically figures out on loading) types
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Marko Pintera
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523f5ff147
moved ReflectionPtr serialization to use shared_ptrs
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Marko Pintera
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e422eb43b3
String serialization and some more work on texture serialization
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4dc4b7d4e6
Added serialization/reflection methods
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