Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 08b94f84b0 addComponent accepts a variable number of parameters instead of needing to call initialize() after il y a 12 ans
  Marko Pintera c64f7a2727 Added a base GUIButtonBase class for button, toggle and list box il y a 12 ans
  Marko Pintera 3e18542dcb MenuBar hooked up, for the most part il y a 12 ans
  Marko Pintera 3cc716a4af More work on getting MenuBar up and running il y a 12 ans
  Marko Pintera 7e7d516e1e Moved MenuBar to BansheeEditor il y a 12 ans
  Marko Pintera 165460839a Fixing an alloc/dealloc issue that was happening when GUI layout update was called on a layout with 0 elements il y a 12 ans
  Marko Pintera 42ba0b9198 Scene view now uses a separate render target instead of GUIViewport il y a 12 ans
  Marko Pintera 2b14aca1e0 Added basic drop overlay mesh and material il y a 12 ans
  Marko Pintera 200d516c80 Added AABox debug draw rendering il y a 12 ans
  Marko Pintera fb8295270d Separated DrawHelper into a template so I can more easily make 2D and 3D versions il y a 12 ans
  Marko Pintera 0fee942b2b Slight modifications to the draw helper il y a 12 ans
  Marko Pintera 9d279ed662 Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count. il y a 12 ans
  Marko Pintera c8d859fa7b Tested and fixed normalized and pixel coordinates il y a 12 ans
  Marko Pintera 9b61d324d1 Added separate ClipSpace and ScreenSpace debug draw materials il y a 12 ans
  Marko Pintera 36d9a44c79 Added basic support for 2D line & aliased polygon drawing il y a 12 ans
  Marko Pintera bf4d036b47 Added debug draw timeout, 2D/3D materials il y a 12 ans
  Marko Pintera 7e61e8215e GUIViewport works il y a 12 ans
  Marko Pintera cb10df23fe Getting render target bindings to work so it shows up in GUI il y a 12 ans
  Marko Pintera 255648d6c9 Added a main editor window il y a 12 ans