Commit History

Автор SHA1 Съобщение Дата
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed преди 10 години
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test преди 10 години
  Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens преди 10 години
  Marko Pintera 734f25c36c Deferred destruction of game objects преди 11 години
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) преди 11 години
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename преди 11 години