BearishSun
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602fa39878
Dropping support for reflection filtering on import
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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ac912bfc61
Added a flag to perform reflection filtering on imported cubemaps
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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c90bcb072b
Added cubemap import with support for list, cross, spherical and cylindrical sources (untested)
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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e99d8c1dd0
Removed the CPUREADABLE flag from textures and meshes as it's no longer used
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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ab1fe95dc9
Added root motion property to animation clip and mesh import options
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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e7dbe16a48
Better animation split info inspector GUI
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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a0ccd56b1f
Fixing animation split info array inspector for mesh import options
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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d323f43bfb
Fixing events:
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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da2ccca154
Bugfixes for skeletal animation and animation editor
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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17bd614ff6
Added a way to attach animation events to imported animation clips
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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dd7d910e25
Keyframe reduction can now be enabled/disabled via import options
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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737e9a54b9
Added animation splits array to the C# mesh import options
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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f786c98c14
Getting OpenAudio functional
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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32e348ea19
AudioClip exposed to managed code
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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6495d0a485
Refactored both script libraries so they no longer reference mono runtime directly
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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44ce003668
All projects now compile with Clang
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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%!s(int64=9) %!d(string=hai) anos |