История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 лет назад
  Marko Pintera 6b8cb68575 Updated GUIFoldout with sub styles, renamed it to GUIComponentFoldout and added a way to change its contents 11 лет назад
  Marko Pintera 1d5fdd56a3 Added GameObjectField C# 11 лет назад
  Marko Pintera 4c40536bdd Foldout has label 11 лет назад
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 лет назад
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
  Marko Pintera ff73fc789d Ability to specify size when changing window to windowed 11 лет назад
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 лет назад
  Marko Pintera e22d917c50 DirectX 9 device reset works properly 11 лет назад
  Marko Pintera 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 лет назад
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 11 лет назад
  Marko Pintera 2edcfcffba WIP refactoring editor fields 11 лет назад
  Marko Pintera 33145efdd1 Added WIP GameObjectField 11 лет назад
  Marko Pintera 9f2663102e Added Foldout GUI component 11 лет назад
  Marko Pintera ef90dfe7e7 Added Color field 11 лет назад
  Marko Pintera 2dbcc8d6ba Added Vec3 and Vec2 fields 11 лет назад
  Marko Pintera 5554a2ff28 Added text and Vector4 fields 11 лет назад
  Marko Pintera 58b8c0e393 Int and float fields are now draggable 11 лет назад
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 лет назад
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 лет назад