BearishSun
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9ffe230544
Refactor: Moving UUIDs from string to 128 bit representation
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преди 8 години |
BearishSun
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2662b3d28e
Feature: All built-in assets come now in pre-compiled form
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преди 8 години |
BearishSun
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be32987d81
Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt
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преди 9 години |
BearishSun
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5c09c75232
Added a better way of merging shader techniques, and support for merging based on tags
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преди 9 години |
BearishSun
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44face5b03
Added material params to the core thread Material object, in preparation of refactor
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преди 9 години |
BearishSun
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71b1f79b19
Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues
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преди 9 години |
BearishSun
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3fa5c8e95e
OpenGL line rendering shader
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преди 9 години |
BearishSun
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2079efc1fe
Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper
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преди 9 години |
BearishSun
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adcd1f7c57
Updated GUI so it can output different types of meshes (e.g. lines vs. triangles)
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преди 9 години |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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преди 9 години |