BearishSun
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b1f8ff1a17
Feature: Deferred MSAA
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8 rokov pred |
BearishSun
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f886443836
Perform MSAA resolve after tonemapping
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8 rokov pred |
BearishSun
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729a9cd7b7
Various fixes for the new shader parsing logic
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8 rokov pred |
BearishSun
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1523924732
Updated engine shaders to new BSL syntax
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8 rokov pred |
BearishSun
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adfcce25ba
All engine shaders now use the cross compiler for GLSL generation
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8 rokov pred |
BearishSun
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 rokov pred |
BearishSun
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 rokov pred |
BearishSun
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ec9001814b
Add GLSL variants of all built-in shaders
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9 rokov pred |
BearishSun
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6f316d48bf
Added support for shader technique inheritance
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9 rokov pred |
BearishSun
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b48081c63c
Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread
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9 rokov pred |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 rokov pred |