BearishSun
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1e21488060
WIP: Script bindings
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8 vuotta sitten |
Marko Pintera
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0cd8d0e66c
WIP: Linux port
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8 vuotta sitten |
Marko Pintera
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1536286d25
WIP: Linux port
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8 vuotta sitten |
BearishSun
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90f5f648bf
WIP: Script bindings
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8 vuotta sitten |
BearishSun
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8b8713b054
WIP: Script bindings
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8 vuotta sitten |
BearishSun
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f1062acc40
WIP: Script bindings
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8 vuotta sitten |
BearishSun
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2fe81b4f2d
All audio resources and components now use the automated script export functionality
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8 vuotta sitten |
BearishSun
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ec77a59680
AnimationClip and all related classes ported to use the script binding
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8 vuotta sitten |
BearishSun
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6ae56240cf
Make sure that IntelliSense properly parses generated C# files
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8 vuotta sitten |
BearishSun
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6715cb98ae
PostProcessSettings -> RenderSettings
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8 vuotta sitten |
BearishSun
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8b18fd5ca2
PhysicsMesh & PhysicsMaterial now exported using the script binding generator
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8 vuotta sitten |
BearishSun
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3d8f1c0e2e
Mesh and related classes ported to script binding generation
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8 vuotta sitten |
BearishSun
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cf2934f786
Skybox and ReflectionProbe components exposed to C#
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8 vuotta sitten |
BearishSun
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a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
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8 vuotta sitten |
BearishSun
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5fa245888c
PixelFormat, PixelData and PixelVolume types are now auto-generated in C#
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8 vuotta sitten |
BearishSun
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479e9cb3b2
More work on script binding generation
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8 vuotta sitten |
BearishSun
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3eecbecfa0
Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code
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8 vuotta sitten |
BearishSun
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a1d890d07d
Exposed morph shapes to C#
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9 vuotta sitten |
marco.bellan
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7dd70bb3c8
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 vuotta sitten |
BearishSun
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f7cb54a2ad
Exposed Skeleton to C#
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9 vuotta sitten |
marco.bellan
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78bbbaad6c
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 vuotta sitten |
BearishSun
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59f9e3ae5b
Hooking up animation component so it can update scene object transforms (WIP)
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9 vuotta sitten |
marco.bellan
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fcbd1918d4
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine
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9 vuotta sitten |
marco.bellan
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47ff59a34b
Fixed build issues with paths containing spaces
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9 vuotta sitten |
BearishSun
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9a90372f70
Scroll bar GUI element exposed to C#
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9 vuotta sitten |
BearishSun
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b5b2b76c83
Added a way to set and retrieve animation curves to AnimationClip in C#
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9 vuotta sitten |
BearishSun
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7292bed6b2
C# properties can now be inspected and serialized
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9 vuotta sitten |
marco.bellan
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1013f619e0
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 vuotta sitten |
marco.bellan
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5bc43df6d0
WIP Step attribute
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9 vuotta sitten |
BearishSun
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71b1f79b19
Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues
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9 vuotta sitten |