Marko Pintera
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5fa7bee5a7
Refactored Math
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12 年之前 |
Marko Pintera
|
e2804052f2
Added proper checks to ensure Mesh vertex/index data matches MeshData vertex/index data when writing or reading from a Mesh
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12 年之前 |
Marko Pintera
|
9bb801f889
Bunch of fixes for MeshHeap and related systems
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12 年之前 |
Marko Pintera
|
4a861a2399
Fixed OpenGL queries as they were being incorrectly created
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12 年之前 |
Marko Pintera
|
a2ca5247a4
Added NoOverwrite support for all render system index/buffers
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12 年之前 |
Marko Pintera
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e7e420a0a6
Almost final version of transient meshes and MeshHeap
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12 年之前 |
Marko Pintera
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d7cf519627
Started work on MeshHeap and transient meshes
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12 年之前 |