BearishSun
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4fe867b5ad
Enhanced gbuffer & shaders with roughness/metalness, added various shader code as preparation for a physically based lighting model
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8 年之前 |
BearishSun
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7f2ad317de
Fixing an issue with UAV reads of a particular format not being supported on some hardware
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8 年之前 |
BearishSun
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b2dd0ffa03
Work on transparent rendering path
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9 年之前 |
BearishSun
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eec99bff10
Moving light pass in a compute shader in preparation for tiled deferred rendering
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9 年之前 |
BearishSun
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 年之前 |
BearishSun
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76dee9fbf8
Morph shape animation (WIP)
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9 年之前 |
BearishSun
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da2ccca154
Bugfixes for skeletal animation and animation editor
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9 年之前 |
BearishSun
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6f316d48bf
Added support for shader technique inheritance
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9 年之前 |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 年之前 |