Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera baa64d1449 Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 104413fc4a Fixed GUI layout so it doesn't incorrectly set its minimum size range based on its children, therefore potentially expanding other children out of bounds %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 3270121b9d Better scene grid shader/rendering + selection rendering %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 46eb1edb0f WIP Scene window %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing %!s(int64=11) %!d(string=hai) anos
  Marko Pintera c010d2c9fc Added a bunch of new mesh creation methods (untested) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. %!s(int64=11) %!d(string=hai) anos