Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 90ac2fa06f Properly update handles as soon as selection changes, not a frame later %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e9fc86930e A lot more work on handles (WIP) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 547d3f9c59 Added root finding code to Math %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 6dc2337e53 Solved some more problems with freeing core objects on shutdown %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 7912eda84e Fixed XInput key mappings %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e918178f0e Added mip/format texture options %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 82a6817efd FBX importer fixed and working %!s(int64=11) %!d(string=hai) anos
  Marko Pintera a713a99a65 More documentation & input fixes %!s(int64=11) %!d(string=hai) anos
  Marko Pintera aef74705f2 Added texture compression and texture mip map generation %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 87c63a50e6 Added Occlusion queries %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 7689bd6785 Shared ptr construction now forwards arguments directly %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 2c7f1c7b3d Prototyping the Inspector %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17204b8447 Serializing SerializableObject works %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 5f3e72c502 C#: Added GUIButton and GUITexture %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 4ba316bb18 First C# originated GUI elemented displayed %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c12b03a92f Moved all Script stuff to separate libraries %!s(int64=12) %!d(string=hai) anos
  Marko Pintera a2ca5247a4 Added NoOverwrite support for all render system index/buffers %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 12a7eb5e8e Made TextData thread safe %!s(int64=12) %!d(string=hai) anos
  Marko Pintera ff64948b20 Profiler Overlay code (untested) %!s(int64=12) %!d(string=hai) anos
  Marko Pintera cfa1c17520 Added Localized string classes and updated my TODO/Notes docs a bit %!s(int64=12) %!d(string=hai) anos
  Marko Pintera ac2ce32f5b Added methods for dealing with clipboard %!s(int64=12) %!d(string=hai) anos
  Marko Pintera b60d39677c Added GUIMenu base class %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 81010a9c66 Added a way to specify a texture along with text for GUIButton %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 34ec6795ae Basic DropDown functionality %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c477bb4e76 Working scroll view (only vertical) %!s(int64=12) %!d(string=hai) anos