Commit History

Author SHA1 Message Date
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates 11 years ago
  Marko Pintera e9fc86930e A lot more work on handles (WIP) 11 years ago
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 years ago
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 years ago
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels 11 years ago
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost 11 years ago
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working 11 years ago
  Marko Pintera be6adc683d C# object serialization WIP 11 years ago
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) 11 years ago
  Marko Pintera abc644c627 Modal windows 11 years ago
  Marko Pintera 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 years ago
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 years ago
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works 11 years ago
  Marko Pintera 4846055a38 Some work on Script EditorWindow & Mono custom attributes 11 years ago
  Marko Pintera 9aa6e6e292 C# interface for editor window 11 years ago