コミット履歴

作者 SHA1 メッセージ 日付
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 年 前
  BearishSun b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 年 前
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年 前
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年 前
  BearishSun 520a45814e Modified SceneGrid rendering so it doesn't use the sim thread render callback 10 年 前
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 年 前
  Marko Pintera 1fa051f852 Documentation 10 年 前
  Marko Pintera baa64d1449 Documentation 10 年 前
  Marko Pintera 104413fc4a Fixed GUI layout so it doesn't incorrectly set its minimum size range based on its children, therefore potentially expanding other children out of bounds 10 年 前
  Marko Pintera 3270121b9d Better scene grid shader/rendering + selection rendering 10 年 前
  Marko Pintera 46eb1edb0f WIP Scene window 11 年 前
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 年 前
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) 11 年 前
  Marko Pintera 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 年 前
  Marko Pintera c010d2c9fc Added a bunch of new mesh creation methods (untested) 11 年 前
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) 11 年 前
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 年 前