Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera fde4ac7233 Mono scripting start and first Script class há 12 anos atrás
  Marko Pintera 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) há 12 anos atrás
  Marko Pintera bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was há 12 anos atrás
  Marko Pintera d8d41821ad Improved performance of static Texture write updates há 12 anos atrás
  Marko Pintera cb10df23fe Getting render target bindings to work so it shows up in GUI há 12 anos atrás
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system há 12 anos atrás
  Marko Pintera df225bbba5 Ported remaining new/delete calls to the new system há 12 anos atrás
  Marko Pintera fb7c50e1b3 More PixelData refactor há 12 anos atrás
  Marko Pintera 8c53fd844b Encapsulated PixelData::data há 12 anos atrás
  Marko Pintera 7a11f00bea Fixed the issue with OpenGL texture endianess há 12 anos atrás
  Marko Pintera ede19ab51a All renderers working - Preparing to port bulkPixelConversion method so it properly converts between formats há 12 anos atrás
  Marko Pintera d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee há 12 anos atrás
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
  Marko Pintera 724a22fd65 Ported GL renderer memory allocations há 12 anos atrás
  Marko Pintera 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released há 13 anos atrás
  Marko Pintera e090e96915 CoreGpuObject há 13 anos atrás
  Marko Pintera 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it há 13 anos atrás
  Marko Pintera 6b1f26b8ff Refactored Textures and GpuPrograms so they use destroy() for releasing resources há 13 anos atrás
  Marko Pintera f31858229c GL with new depth stencil works há 13 anos atrás
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers há 13 anos atrás
  Marko Pintera dc14ccc440 Refactored some enums and started work on generic buffers há 13 anos atrás
  Marko Pintera f6bd2d79a6 Removed Ogres MultiRenderTarget há 13 anos atrás
  Marko Pintera 9ebcf2cb30 Added GLRenderTexture há 13 anos atrás
  Marko Pintera 3e20948845 Added DX11RenderTexture há 13 anos atrás
  Marko Pintera 03b6ace987 Reverted previous revision and only removed certain render texture references há 13 anos atrás
  Marko Pintera 356b07673e Removed the old way of RenderTexture handling há 13 anos atrás
  Marko Pintera 6075746884 Modified how textures get locked/unlocked há 13 anos atrás
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager há 13 anos atrás
  Marko Pintera e3278834c7 Removed copyable texture há 13 anos atrás
  Marko Pintera 43d1b87b50 Ported Renderer to x64 há 13 anos atrás