Historique des commits

Auteur SHA1 Message Date
  BearishSun 648eefad79 Do not allow editor to be active without a project loaded il y a 10 ans
  BearishSun b7e345e7a0 ConsoleWindow: il y a 10 ans
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh il y a 10 ans
  BearishSun 00b3967714 Refactored resource loading so it will load dependencies even if the parent resource is already loaded (This probably broke async resource loading in some way) il y a 10 ans
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet il y a 10 ans
  BearishSun d3b00942e8 In-editor compilation il y a 10 ans
  BearishSun 78d0790de5 Run editor unit tests after project load to allow for more complex tests il y a 10 ans
  BearishSun 059d757ac5 Added a way to find scene objects by name il y a 10 ans
  BearishSun 8cc7fecd61 Saving a scene properly re-loads the scene il y a 10 ans
  BearishSun 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location il y a 10 ans
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
  BearishSun fcbefc5c89 Added editor's dirty resource management system il y a 10 ans
  BearishSun 7a6945b210 Added ScriptCode inspector il y a 10 ans
  BearishSun 2b4dca6e54 Added toolbar buttons and various editor icons il y a 10 ans
  BearishSun 6248cf4f7f Documentation il y a 10 ans
  BearishSun 0b330761b8 Top level menu items are not properly ordered il y a 10 ans
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene il y a 10 ans
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window il y a 10 ans
  BearishSun f514a09514 Fix an issue where project was saved after unload il y a 10 ans
  BearishSun 1116d5ba54 Modal windows are no longer persistent in order to solve issues with assembly refresh il y a 10 ans
  BearishSun c369197bb8 Fixed an issue where event connections weren being properly released in some cases il y a 10 ans
  BearishSun 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one il y a 10 ans
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated il y a 10 ans
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
  Marko Pintera 6b2f3221c5 Added a method for creating a new project il y a 10 ans
  Marko Pintera 200ca8179a WIP project window il y a 10 ans
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) il y a 10 ans
  Marko Pintera ba56c82eba When loading a new scene by double clicking an entry in project window, check if we want to save existing il y a 10 ans
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform il y a 10 ans
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library il y a 10 ans