Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Marko Pintera 005da72c82 Better way of calculating GUI clip rectangle 10 yıl önce
  Marko Pintera 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 yıl önce
  Marko Pintera 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 yıl önce
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) 10 yıl önce
  Marko Pintera 42786f0f7f Added depth range to GUIPanel 10 yıl önce
  Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 yıl önce
  Marko Pintera 33ab6e3f79 Refactored GUILayoutOptions: 10 yıl önce
  Marko Pintera e9775eae14 Added GUILayoutExplicit 11 yıl önce
  Marko Pintera 74e5650965 GUISlider and GUIProgressBar working 11 yıl önce
  Marko Pintera dd31dc8f1c GUI slider and progress bar WIP 11 yıl önce
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
  Marko Pintera 0269741e02 Added better selected element management to scene and resource TreeViews 11 yıl önce
  Marko Pintera 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 yıl önce
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 yıl önce
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
  Marko Pintera ce9be1bb29 GUI refactor - Editor compiles 11 yıl önce
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 11 yıl önce
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost 11 yıl önce
  Marko Pintera ac362937eb GUI cursor updates are now all done from GUIManager 11 yıl önce
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 yıl önce