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  Marko Pintera 688a5709b1 Merge pull request #82 from MarcoROG/patch-1 8 éve
  Marco Bellan cb7984e18f Fixed getRadius 8 éve
  Marco Bellan 0686e22bf3 Fix radius calculation returning diameter 8 éve
  BearishSun d22aec38a6 Merged resolve/blit shaders into one and unrolled loops 8 éve
  BearishSun 8a3241c722 Added SSAO bias to control false occlusion 8 éve
  BearishSun 047238cb55 Added rotation randomization in SSAO shader, in order to reduce banding 8 éve
  BearishSun f888d7c751 Inital work on HBAO 8 éve
  BearishSun 5080f1b35a Updated builtin resource import so it only imports file that have been modified (instead of everything) 8 éve
  BearishSun 845452c806 Added FXAA 8 éve
  BearishSun a5ac5b5584 DOF now works with MSAA 8 éve
  BearishSun 27251d2837 Always enable per-sample lighting with MSAA, as it is causing visible aliasing otherwise 8 éve
  BearishSun fdfc56c8ac Depth of field (Gaussian) effect functional 8 éve
  BearishSun 05c9eaed34 HiZ generation enabled 8 éve
  BearishSun 1a1b8bc0d5 Hierarchical Z generation 8 éve
  BearishSun e9cadbd7bd Changed input box GUI skin 8 éve
  BearishSun 0f42cf8dbc Bulk of work implemented for Gaussian DOF 8 éve
  BearishSun 35c18ec554 Added gaussian DOF setup shader & related code 8 éve
  BearishSun 40712d9a65 Added code for Gaussian filter 8 éve
  BearishSun 034704e03a Set maximum column count per line 8 éve
  BearishSun f886443836 Perform MSAA resolve after tonemapping 8 éve
  BearishSun 8723b20968 Cascaded shadow maps functional on Vulkan 8 éve
  BearishSun 7cf6abe4a5 Vulkan spot light shadows functional 8 éve
  BearishSun 0c9d0c9498 Vulkan: When resetting subresource infos, only reset the ones relevant to the current render pass 8 éve
  BearishSun 4fe38f7bfe Omni-directional shadows running on Vulkan 8 éve
  BearishSun 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 éve
  BearishSun 5cf6c85e2c Omnidirectional shadow maps functional on OpenGL 8 éve
  BearishSun c0eb880ca6 Fixing omnidirectional shadow maps 8 éve
  BearishSun 8e8b4a86b9 Cascaded shadow maps mostly functional 8 éve
  BearishSun 0113eced29 Disable "smart" import for shader files 8 éve
  BearishSun 2cfec913f5 More work on the documentation 8 éve