提交歷史

作者 SHA1 備註 提交日期
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年之前
  Marko Pintera a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
  Marko Pintera c449f37a13 Added ability to set up custom meta-data per resource 11 年之前
  Marko Pintera e918178f0e Added mip/format texture options 11 年之前
  Marko Pintera 6fa7ffec97 Various fixes to Renderer 11 年之前
  Marko Pintera 610f21b521 Refactored Renderer so that render type specific elements are in a separate class 11 年之前
  Marko Pintera e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 年之前
  Marko Pintera 9e2e375839 Added D3D9 emulated param blocks 11 年之前
  Marko Pintera 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes 11 年之前
  Marko Pintera 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 年之前
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring 11 年之前
  Marko Pintera d2ac914abc WIP renderer refactor 11 年之前
  Marko Pintera 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 年之前
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 年之前
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 年之前