Commit History

Autor SHA1 Mensaxe Data
  BearishSun e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
  BearishSun 1aa41e445c Fixed an issue where dragging a prefab/mesh over scene view, even if another window is on top of it, will trigger the prefab/mesh to instantiate %!s(int64=10) %!d(string=hai) anos
  BearishSun f0a0e1d9dd Fixing managed slerp code, and reordered some menu items %!s(int64=10) %!d(string=hai) anos
  BearishSun b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful %!s(int64=10) %!d(string=hai) anos
  BearishSun 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not %!s(int64=10) %!d(string=hai) anos
  BearishSun b5bfb88590 Resource handle refactor complete %!s(int64=10) %!d(string=hai) anos
  BearishSun 991d3aa857 When building only one icon is required %!s(int64=10) %!d(string=hai) anos
  BearishSun 625b2afd34 Build systems appears functional %!s(int64=10) %!d(string=hai) anos
  BearishSun 00d78189f3 More work on Play in editor %!s(int64=10) %!d(string=hai) anos
  BearishSun 805fe02ca5 More work on the build window %!s(int64=10) %!d(string=hai) anos
  BearishSun e9e45b6d6b Added UV to full screen quad %!s(int64=10) %!d(string=hai) anos