BearishSun
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a77ece41a1
Added resource mapping so that resources in standalone build can be loaded by using project library relative paths
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10 年之前 |
BearishSun
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3c45e241c3
Refactoring project library so that file entries can have multiple resources (WIP)
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10 年之前 |
BearishSun
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58676d0066
Renaming a file in Project library no longer records the incorrect path in the resource manifest
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10 年之前 |
BearishSun
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e7cfefe9ee
Added copyright notices to all files
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10 年之前 |
BearishSun
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66a198398f
Added menu items for GUI widget
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10 年之前 |
BearishSun
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7c44f4279e
More work on preparing documentation for doxygen generation
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10 年之前 |
BearishSun
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c62e06ed74
Refactored how resources are unloaded to allow more fine grained control
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10 年之前 |
BearishSun
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95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
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10 年之前 |
BearishSun
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b5bfb88590
Resource handle refactor complete
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10 年之前 |
BearishSun
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ab1231720c
Use separate debug and release assemblies when building
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10 年之前 |
BearishSun
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991d3aa857
When building only one icon is required
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10 年之前 |
BearishSun
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 年之前 |
BearishSun
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625b2afd34
Build systems appears functional
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10 年之前 |
BearishSun
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22028f04e4
Clear prefab diffs when saving prefabs for build
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10 年之前 |
BearishSun
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06e03f1239
Bulk of work on the build system
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10 年之前 |
Marko Pintera
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e6b22c9586
Getting ScriptCompiler to work
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10 年之前 |
Marko Pintera
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558bba0c05
Added runtime script compiling (untested)
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10 年之前 |