BearishSun
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d3f4c074ed
Modified vertex declaration creation so assigns identical ids to identical declarations
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9 gadi atpakaļ |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 gadi atpakaļ |
BearishSun
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3bbc25413f
Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support
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9 gadi atpakaļ |
BearishSun
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a9d20707e7
Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth
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9 gadi atpakaļ |
BearishSun
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adcd1f7c57
Updated GUI so it can output different types of meshes (e.g. lines vs. triangles)
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9 gadi atpakaļ |
BearishSun
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c027669083
Updated render API with support for instanced rendering
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9 gadi atpakaļ |
BearishSun
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
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9 gadi atpakaļ |
BearishSun
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24341978b0
Added RenderAPI manual
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9 gadi atpakaļ |
BearishSun
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 gadi atpakaļ |
BearishSun
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91df70cddf
More work on manuals
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9 gadi atpakaļ |
BearishSun
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c8500a99d8
Refactored render properties so they're in a single class, and added a property for flipped NDC y axis
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9 gadi atpakaļ |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 gadi atpakaļ |