Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations há 10 anos atrás
  BearishSun fc73944aef Better renderer param buffer binding há 10 anos atrás
  BearishSun 0f7c76eb01 When rendering reduce state switching when possible há 10 anos atrás
  Marko Pintera a637a4a168 Added clone() method to material to make it easier to modify individual instances há 10 anos atrás
  Marko Pintera 2c35a0c825 Removed all the unused allocators há 10 anos atrás
  Marko Pintera b938e35a76 Added proper Color parameter type to Shader há 10 anos atrás
  Marko Pintera 6c12ea130c Sampler state overrides working há 10 anos atrás
  Marko Pintera e9db368a3d MaterialParams now hold a pointer to their data to avoid excessive allocations when copying them around há 10 anos atrás
  Marko Pintera c544e302c4 ResourceHandle.isLoaded now requires no allocations há 10 anos atrás
  Marko Pintera d0793ab046 Shader default values (untested) há 10 anos atrás
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL há 10 anos atrás
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader há 10 anos atrás
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too há 11 anos atrás
  Marko Pintera 550b861440 Individual core object syncing with dependencies há 11 anos atrás
  Marko Pintera 2026432fe7 Add core object dependencies há 11 anos atrás
  Marko Pintera 53d89dfdff Fix issue with material shader initializing twice há 11 anos atrás
  Marko Pintera 217b06bd3f Added resource listener to material and solved the problem where waiting for resource load didn't trigger the listener há 11 anos atrás
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly há 11 anos atrás
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread há 11 anos atrás
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI há 11 anos atrás
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) há 11 anos atrás
  Marko Pintera b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested há 11 anos atrás
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable há 11 anos atrás
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. há 11 anos atrás
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles há 11 anos atrás
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore há 11 anos atrás
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP há 11 anos atrás
  Marko Pintera 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms há 11 anos atrás
  Marko Pintera 350e767ebf Added support for load/store textures há 11 anos atrás
  Marko Pintera 0e027b8351 Scene picking WIP (untested) há 11 anos atrás