Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 2c35a0c825 Removed all the unused allocators пре 10 година
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread пре 11 година
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI пре 11 година
  Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead пре 11 година
  Marko Pintera 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design пре 11 година
  Marko Pintera 6e60df9371 MeshHeap refactored to comply with new CoreObject design пре 11 година
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design пре 11 година
  Marko Pintera 0678fdcf36 Better names for some Mesh methods пре 11 година
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer пре 11 година
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer пре 11 година
  Marko Pintera dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system пре 11 година
  Marko Pintera fb6e14ead4 All wire/solid gizmos render properly пре 11 година
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality пре 11 година
  Marko Pintera 6dc2337e53 Solved some more problems with freeing core objects on shutdown пре 11 година
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly пре 11 година
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring пре 11 година
  Marko Pintera 9218102124 MeshProxy -> MeshRenderData and other minor changes пре 11 година
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година