BearishSun
|
dee5d3b4a2
DirectX 11: Fixing texture leak due to circular dependencies
|
9 роки тому |
BearishSun
|
90723435ec
D3D11: Fix read-only depth/stencil when only depth is used
|
9 роки тому |
BearishSun
|
56ed650df4
Final set of refactors to rename core thread objects
|
9 роки тому |
BearishSun
|
457ab039d5
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace
|
9 роки тому |
BearishSun
|
4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
|
9 роки тому |
BearishSun
|
c0f7bfdf61
Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it
|
9 роки тому |
BearishSun
|
aa226e61ce
Massive namespace rename BansheeEngine -> bs
|
9 роки тому |
BearishSun
|
7206fcc52f
Added descriptor structs for texture resource creation, so it is neater
|
9 роки тому |
BearishSun
|
aa06514ff9
Added support for texture arrays
|
9 роки тому |
BearishSun
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
9 роки тому |