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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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há 12 anos atrás |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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há 12 anos atrás |
Marko Pintera
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277cbea5ee
Added basic tool window creation to all render systems
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há 12 anos atrás |
Marko Pintera
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54c08871e0
Renamed handles and add GameObject handles
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há 12 anos atrás |
Marko Pintera
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86e70a3b26
Ported all CoreObjects to use custom allocators
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há 12 anos atrás |
Marko Pintera
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afc811967c
Modified window creation parameters so they're more intuitive
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há 13 anos atrás |
Marko Pintera
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0b7ea14ec7
Removed unused methods from DX9 and GL render system
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há 13 anos atrás |
Marko Pintera
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8b3a2497ae
Removing createRenderWindow from RenderSystem
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há 13 anos atrás |
Marko Pintera
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e3278834c7
Removed copyable texture
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há 13 anos atrás |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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há 13 anos atrás |